A new chapter for Lola Vendetta
The iconic figure created by Raquel Riba Rossy, known as Lola Vendetta, has found a new way to connect with his audience through an innovative gamebook. This proposal, developed by Cubus Games, is designed for mobile devices and can now be downloaded on Android and iOS platforms worldwide.
A unique interactive experience
Players can immerse themselves in Lola’s life, making decisions that influence their destiny. This visual novel, which has been selected from more than a thousand nominations with the support of the Ministry of Culture, promises a rich narrative with original illustrations, exclusive music and professional voices, including Riba Rossy that gives life to his character.
Relevant topics for today’s society
History is in the university years of Lola, exploring topics such as insecurity, emotions and feminism from a critical and empathetic perspective. This prequel to the first book in the series seeks to reach a wide audience, including those who have never played video games or read Lola’s adventures.
Social commitment through play
Cubus Games, in collaboration with Riba Rossy, has opted for a price model that allows players to contribute with donations. 10% of the income will go to the research against breast cancer through the Vall d’Hebron Research Institute, thus reaffirming its commitment to social causes.
Lola Vendetta: A evolving feminist voice
Since its appearance a decade ago on social media, Lola Vendetta has evolved to become an editorial phenomenon with five published books and great international success. Now, with his foray into the world of video games, his influence continues to grow, addressing issues such as sexism and toxic relationships in a direct and shocking way.
Cubus Games: Pioneers in Purpose Video Games
With a career of more than 11 years, Cubus Games has specialized in the creation of video games that seek to have a positive impact. They have been recognized with prizes for projects such as ‘El Mirror’ and ‘Dracula, a blood trace’, demonstrating their commitment to quality and innovation in the video game sector.
With Lola Vendetta’s new proposal, both the author and the video game study continue to mark a tendency in contemporary culture, offering an interactive platform that not only entertains, but also promotes reflection and social change.